4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes
The benchmark asks agents to rebuild moving scenes from video as executable graphics code.
4DCodeBench tests 4D inverse graphics, where a model has to infer scene structure and dynamics rather than just produce a static reconstruction. Its examples include real videos and synthetic scenes with deformation, fluid flow, and fracture. The authors report that frontier models with strong static reconstruction still struggle to reproduce complex motion reliably. HF Daily Papers' note
4DCodeBench tests 4D inverse graphics, where a model has to infer scene structure and dynamics rather than just produce a static reconstruction. Its examples include real videos and synthetic scenes with deformation, fluid flow, and fracture. The authors report that frontier models with strong static reconstruction still struggle to reproduce complex motion reliably. HF Daily Papers' note
score 5