Structural Bottlenecks on Frequency Representation in End-to-End Audio Models

· ArXiv · AI/CL/LG ·

The paper identifies architectural bottlenecks limiting frequency-feature access in strided convolutional audio encoders.

Categories: Research

Excerpt

End-to-end neural audio models achieve high-fidelity compression and generation. We might read that performance as evidence they directly represent interpretable features such as pitch and timbre, but a model can produce plausible outputs without doing so. A model may encode these features in any reachable basis, but regardless of which, the features are well described as compositions of time-frequency-localized primitives. Whether state-of-the-art encoders preserve access to these primitives, and thus to compositions of them, remains unclear. Through theoretical analysis and controlled experiments, we show that several state-of-the-art strided convolutional encoders impose two structural bottlenecks, both predictable from architecture and signal structure, on access to these primitives: (1) they collapse primitives into alias equivalence classes, establishing a bound on representational capacity, and (2) they limit the frequency resolution available to learned filters, restricting separability. For well structured data, we find collapse rates of 31-35% and filter bandwidths 10-35x above the theoretical resolution bound, confirming that both bottlenecks arise under realistic signal conditions. We then introduce Gabor Latent Refactorization (GLRF), a lightweight post-hoc intervention that re-expresses encoder latents in a frequency-localized basis, reducing filter bandwidths from 10-35x to 1.5-3x of the theoretical resolution bound while preserving reconstruction fidelity and