Megadose AI progress, ranked and analyzed.

BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives

· HF Daily Papers ·
BLARM turns a monocular video and a static 3D mesh into a temporally coherent animated mesh without a rig.

The method represents motion as learned rigid components blended through predicted skinning weights, rather than direct vertex motion. Its deformation latents are conditioned on video features with factorized spatial-temporal attention. The paper says this keeps the animation compact, stable, and interpretable while following the source video. HF Daily Papers' note

score 5

Categories: Research